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socket.h
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1/*
2 * Licensed to the Apache Software Foundation (ASF) under one
3 * or more contributor license agreements. See the NOTICE file
4 * distributed with this work for additional information
5 * regarding copyright ownership. The ASF licenses this file
6 * to you under the Apache License, Version 2.0 (the
7 * "License"); you may not use this file except in compliance
8 * with the License. You may obtain a copy of the License at
9 *
10 * http://www.apache.org/licenses/LICENSE-2.0
11 *
12 * Unless required by applicable law or agreed to in writing,
13 * software distributed under the License is distributed on an
14 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
15 * KIND, either express or implied. See the License for the
16 * specific language governing permissions and limitations
17 * under the License.
18 */
19
20#pragma once
21
22#include <memory>
23#include <string>
24
25namespace resdb {
26
27// Socket for Tcp Server
28class Socket {
29 public:
30 Socket() = default;
31 virtual ~Socket() = default;
32
33 virtual int Connect(const std::string& ip, int port) = 0;
34 virtual int Listen(const std::string& ip, int port) = 0;
35
36 virtual void ReInit() = 0;
37 virtual void Close() = 0;
38 virtual std::unique_ptr<Socket> Accept() = 0;
39
40 virtual int Send(const std::string& data) = 0;
41 virtual int Recv(void** buf, size_t* len) = 0;
42
43 virtual int SetSocketOpt(const char* option, int optval) { return -1; }
44 virtual int GetBindingPort() = 0;
45
46 virtual void SetRecvTimeout(int64_t microseconds) {}
47 virtual void SetSendTimeout(int64_t microseconds) {}
48 virtual int SetAsync(bool is_open = true) { return -1; }
49};
50
51} // namespace resdb
std::string data
virtual int Listen(const std::string &ip, int port)=0
virtual int SetSocketOpt(const char *option, int optval)
Definition socket.h:43
virtual int Recv(void **buf, size_t *len)=0
virtual int Send(const std::string &data)=0
virtual void SetRecvTimeout(int64_t microseconds)
Definition socket.h:46
virtual int Connect(const std::string &ip, int port)=0
virtual int GetBindingPort()=0
virtual void ReInit()=0
Socket()=default
virtual std::unique_ptr< Socket > Accept()=0
virtual void Close()=0
virtual ~Socket()=default
virtual int SetAsync(bool is_open=true)
Definition socket.h:48
virtual void SetSendTimeout(int64_t microseconds)
Definition socket.h:47